Hiển thị các bài đăng có nhãn Dr Who. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Dr Who. Hiển thị tất cả bài đăng

"The Only Good Editor, er, Dalek": "I Know Nothing" No 7b

Người đăng: Unknown on Chủ Nhật, 10 tháng 10, 2010


continued and concluded from yesterday;

6.

Comics, we're constantly told, are limited in the effects they can achieve only by the imagination and skill of the creators involved in making them. Scenes on film which might require a fortune in costs and months upon months of painstaking work to achieve can, or so the argument most commonly goes, be created on the page in a few hours of hard work. No special effects budget, no cripplingly expensive suite of mainframe computers, no real-world models, whinging artistes or arguments about 3-D or not 3-D; the comic book creator can do it all, and in an attic or a shed too.


It's a lovely conceit, of course, and it sounds convincing, but it isn't actually true. The fact that the production of a side of A4 showing a vast battle in space is considerably cheaper than a few seconds of film illustrating the same doesn't mean that comics are capable of matching movies blow-for-blow in what they can achieve, any more than the reverse is true. Films, for example, and here I'm stating the blindingly obvious just to make a point and potter onwards, move. In fact, despite the strange assumption on the part of so many who should know better that film and comics are incredibly similar mediums, they are indeed so utterly different in what they can achieve that it's always, always, a terrible mistake to try to transfer the strengths of one form to another without a great deal of forethought, and then some greater measure of reflection, and then, nine times out of ten, a decision to abandon the whole enterprise as a waste of time. (*1) And an illustration of this very category of "terrible mistake" can be found on the first two pages of "The Only Good Dalek", in which the aftermath of great punch-up in space is presented to the reader. (You can see as much of that double-page spread as my scanner could access directly below this panel.)

*1:- I know, a great many of the outstanding breakthroughs in comic story-telling have come from the study of and adaption of the techniques of film-making. But them's the one out of ten times when the creators involved, from Eisner to Ellis, Hitch and Millar, understood what they were doing and did it well.


Whatever else, it's a damn odd choice for a tale-opening scene, for it's hard to grasp what it's actually doing there when a huge range of alternative shots might function better in its place. For while it might explain that the Daleks and mankind are at war out there in the great beyond, it doesn't establish anything of an informing or touching importance for the coming 126 pages that couldn't have been expressed in a single panel and a dozen words instead. Furthermore, for reasons we'll soon discuss, the art as represented on the pages of this relatively small book could never hope to compete directly with the scenes of Daleks at war in space that most British readers, at least, will have experienced on TV, and quite possibly on DVD too. And so, "The Only Good Dalek", this most promising of new ventures, begins with an unimpressive flashback to an event which isn't in itself important to the coming narrative, but which is without question an inferior, rather than even a different, experience to the TV show. For if a reader knows what the Daleks are, they've seen far more spectacular and indeed frightening scenes than this. And if the reader is ignorant of Skaro's little pepperpot stormtroopers, this passive scene set counter-productively after a space battle has actually been concluded, after all the uncertainty and drama has been in essence drained from the scenario, isn't going to transmit anything of the fear and menace that the Dalek's are meant to inspire.

Why then open with this double page spread? Why did all those various members of the redactie choose to sign off on this most important of scenes, the very pages that casual browsers will come across first as they try to decide whether to read, or indeed buy, this book?


*2:- The screencaps were lifted from http://doctorwho.sonicbiro.co.uk/. My thanks to there.

7.

There's really only three options open to the creators of a comic book licensed property based on a TV show such as Dr Who when it comes to the form and content of the story they choose to tell, and the redactie must have been aware to one degree or another that their responsibility was to decide the degree to which the "The Only Good Dalek" was designed to;
  1. duplicate the kind of scene familiar from TV, or;
  2. create the kind of scene familiar from TV while presenting it in a different style and/or to a different effect, or;
  3. produce the kind of scene which hasn't, or perhaps even couldn't, be shown in the TV series.

Of course, the best comic book licensed properties attend to all three options, but the worst case scenario is always one which focuses to an unwise degree on (1) rather than the other two more appropriate gameplans; simply largely duplicating what the TV has already shown is a losing proposition from beginning to end. And how odd it is, therefore, that the redactie have placed this product in the invidious position of competing directly with the visuals of the TV show from the very start. How very perplexing it is that those responsible for guiding this graphic novel from conception to publication should allow such an expensive item as this to open with a largely irrelevant, uninformative and unengaging scene which merely emphasises how just some of the consumer's £12.99 might be better spent on a cheaper three-episode DVD containing, for example, "Journey's End", or "Victory Of The Daleks".

8.

Although an episode of Dr Who on TV and a graphic novel of the last Gallifreyan are very different beasts, the fundamental principles of storytelling that inform the matter of how to capture an audience's attention and move them in either medium remain remarkably similar. It's something of a mystery, therefore, why Justin Richards, the writer of "The Only Good Dalek", should have chosen in this tale to ignore most if not all of the great strengths of Dr Who since Russell T Davies returned it to the TV screens in 2005. It's surely axiomatic, for example, that the creators of the good Doctor's adventures over the last 6 years have focused on personal relations, on characterisation and the emotional truth of events to the individuals involved, in order to both ground and drive their scripts. From the very first few moments of "Rose", this Dr Who has been a story of a very old and often very damaged man trying to do his best in the company of folks less knowledgeable and able than he himself is. And for all that his adventures are spiced up by aliens and spaceships, vampire fish and fire-demons, the appeal of his stories has always been based in how they've revealed the feelings of the people involved in them. But the reader will search in vain in "The Only Good Dalek" for a single scene which grounds the events of this skirmish with the Daleks in any emotional truth at all. Perhaps, to take but one of many examples, that redundant first scene might have counted for something, might have been interesting and even perhaps moving, if it'd been a backdrop upon which human affairs were being played out against.


But it wasn't. The story as a whole is quite devoid of anything but the most predicable expressions of emotion, of little if anything but the most stereotypical gestures associated with stock characters such as the "noble self-sacrificing warrior" or the "self-obsessed and heedless scientist". Even the physical and personal traits associated with the key roles of the Doctor and Amy are absent from most of the text. Indeed, these are generic "Doctor" and "companion" figures, quite interchangeable with any other shallow reading of those roles in the series long history, as if this story was written without any clear idea of what Matt Smith and Karen Gillan's parts would involve, and published as if these things didn't really matter anyway. There's nothing to match the Doctor's declaration of his own failings at the end of "The Beast Below", for example, or his single-minded determination to wipe out his most fearsome enemy in "Victory Of The Daleks". In fact, the conclusion of this tale has Mr Richard's Doctor shift from being a thin shadow of Matt Smith's incarnation to a direct contradiction of it, for he has the Doctor effectively helping to provide the human resistance to the Daleks with information which won't actually help them in their struggle. That doesn't matter, he informs the flat shadow-take of Amy that shuffles along beside him, because he's given those humans hope that the useless information might help them in the future. Emotionally, this supposedly rousing climax makes no sense at all, since it reduces the Doctor to a cosmic cheerleader giving desperate future humans useless aid all in the name of keeping their chins up. It's pablum from him, and pablum from Mr Richards too, and it doesn't make emotional sense at all.


For if there's nothing rousing, or moving, or indeed even familiar beyond the stereotypical about the characters at the heart of this tale, and there really isn;t, then all there remains is plot. And plot we have reams of, as if the 128 pages of this book had to be filled with movement. Movement down corridors of grey steel. Movement in forests of grey petrified wood. Movement through corridors lasered out of grey-blue ice. Everyone's forever racing here to be chased by unfamiliar and generic monsters, and then racing there for some more plot and monsters, and then it's all repeated until all the pages are used up. And in truth, this isn't an eleventh Doctor story at all. It's a tale completely suited to lying in the out-box of any producer of Dr Who in the seventies or eighties who didn't need another shallow, impersonal chase-epic to fill out a season's episodes.

9.

More puzzling perhaps than either the lack of apparent editorship or the absence of character and emotion in "The Last Dalek" is the art produced by the estimable Mike Collins, an artist whose work for Doctor Who Monthly is constantly characterised by an exuberant style, a precise command of form, and an attention to the business of story-telling which has lifted many a script he's illustrated from "merely pleasing" to "moving". And yet here his work is at best average, and on the whole seems to havebeen produced either under the most appalling pressure of deadlines or according to an editorial fiat that had decided that vague, sloppy and sketchy artwork was the obvious way to go for such a prestigious project. Consider again, if you would, the scan above of the opening double-page splash. Where is the eye supposed to come to rest in this picture? There are at least four vanishing points present here, which reflects some grasp of the logic of outer space, but does nothing for the reader trying to make sense of what's happening. The eye, it appears, should finally come to rest on the red Dalek at the left of the right-hand page, though why that should be escapes me. There's no point to looking there; the Dalek is passive beyond a sparkle that could be a reflection or a gun-blast, and if it's a shot, we're not even shown who's being shot at. In truth, there's no story present in the art, no logical progression of events guiding the eye from left to right. There's a body floating upside-down in the shadows to the left, but it's disconnected from what's going on around it even as it draws the eye off uselessly to the lefthand side of the page. But to look there is to be held there, for there's nothing to take the eye anywhere else. And to the far right of the page, where we would expect an enigma of some sort to catch our attention and encourage us to turn the page over, why, there's nothing at all. Nothing.

Now, how exactly was this product supposed to appeal to either regular comic book readers or those ignorant or uneasy about the language of sequential art? Because the former will be alienated by the lack of even basic components of the process of telling a story in the comic book form, while the latter are likely to be both baffled and bored.


Even stranger yet than the design is the style that Mr Collins has adopted for his work here. The clean lines and skilled tale-telling of his usual work are here replaced by a disjointed, scratchy finish which often lacks for any informing detail at all, as we'll discuss in a moment. The impression given by the above pages, for example, is so amateuresque that it's as if the reader was being presented with a Lettraset transfer pack from the sixties completed by a child and left in a drawer for 40 years. It's such a mystifying choice by an artist as fine as Mr Collins undoubtedly is, to present these scenes so reminiscent of the TV series in a fashion which can neither match the original nor throw any kind of different spin upon it.

9.

There's so much that could be discussed and decried from the pages of "The Only Good Dalek", and having gathered a small notepad full of criticisms and having written a draft of two of this blog entry too, I'm deeply tempted to talk about all of them. I've a page or two of paragraphs on the first 5 page scene in the book, for example, where we're presented with a petrified forest we never truly see, and which has no emotional effect upon our travellers at all. (I never worked out if it was important to the plot either.) There are, however, several different species of monster there, drawn so indistinctly and without detail that I honestly couldn't describe the one labelled a "Vagra plant" if my life depended upon. Indeed, there's a scene of a man turning into such a "Vagra plant" on page 6, or so the Doctor is made to tell us, and I have no idea what's happening or whether I should be scared or not. In truth, it just looks as if a character we know nothing about is being covered with play-foam, and perhaps he is, because the Doctor and Amy just aren't affected by his death in the slightest.

But there's no need to go on and on any further, because the truth is that the deep and fatal structural flaws in this graphic novel are explicit from that very first double page splash, and any editor, let alone a redactie, should have spotted that from the off and asked everyone to down tools until, shall we say in a politely formal way, the product had been recalibrated and made fit for purpose. Without emotion, surprises and or even two-dimensional characters, and with but barely functioning art, "The Only Dead Dalek" is exactly what this new line of graphic novels shouldn't have been. For whatever reasons, this is a not a product to launch a new line onto the market with unless the Dr Who graphic novels were never intended for anyone beyond a very young and undiscriminating audience of dedicated hardcore fans.

And given that the TV show has managed to consistently show respect for both younger and older fans, it would stagger me to discover that BBC Books had knowingly released a product which alienated the more seasoned reader while shortchanging their less experienced brethren, who surely deserve better.


The mind reels trying to comprehend how any of this can have been allowed to be. There are exceedingly experienced and competent professional who creatied this book. That's Mike Collins on the art, for heaven's sake. And there's that string of editors too, who presumably are actually editors who understand what a comic book is and how it functions, its language and purpose, who grasp that a graphic novel isn't just a string of over-familiar plot events strung out across tens and tens of pages and fronted by pale shadows of wellknown characters in order to drag the punters in.

For yesterday, we were discussing how desperately comic books need to make inroads back into the wider culture, so that more and more people might become familiar with the language of comics and with the habit of consuming them. And this, this is exactly what the industry didn't need. For none of us who love the sequential arts can benefit from the wider public's prejudices being reinforced, from the message going out that comics are a shadow of other artforms, that they're shallow in characterisation, hollow in meaning, perfunctory in plot and story, and expensive to boot.

And the question really is this: how did all those editors, and all these professionals, with all their undoubted good intentions and abilities, produce this, a barely-competent bore?


10.

Sometimes I feel that more than anything else in the world of sequential art, comics need a great many more very fine editors. Not just five or ten that everybody could name and enthuse over, but dozens of them. Really fine, competent, knowledgeable editors, with the power to do their job and a sense of mission in their nostrils. Not to change the world, or even to convert the heathen, but just to help ensure that things make sense on the page, that the language of comics is being used rather than ignored or flouted, and that the comics which are produced touch their audience with something more remarkable than ennui when and if they're read.

.
More about

I Know Nothing No 7; "Dr Who: The Only Good Dalek" (Part 1 of 2)

Người đăng: Unknown on Thứ Bảy, 9 tháng 10, 2010


1.

There's a considerable redactie of editors credited in the first two pages of the BBC's new, and so far, only original Dr Who graphic novel, "The Only Good Dalek". There's one Clayton Hickman, for example, whose name is twinned with the title of "script editor" underneath the introductory splash of a worse-for-wear Dalek, and, over the page, there's Albert DePetrillo, the "commissioning editor", and Nicholas Payne, the "editorial manager", and Justin Richard, who's the "series consultant" as well as the author, and, finally, there's Steve Tribe, the "project editor".

That's an awful lot of editors for the one project, I'm sure you'll agree, but then, in so many ways, this is a very important project.


2.

This week's decision by DC and Marvel to substantially lower the price of their comic books is the single best piece of news that I have ever heard from the comic book industry, and far too many of those who share my predilection for pontificating on the net have either largely ignored the matter, or dismissed it with something close a sneer and a declaration of "about time too". But to play sniffy with such a brave reversal of policy is to display a colossal ignorance of both individual and social psychology, for, to put it simply, human beings aren't in the habit of reversing key decisions about matters as important and public as this without a considerable amount of soul-searching and politicking. After all, the very folks who've been so suicidally ratcheting up the prices of comics for year-upon-year are now those who at least in part are admitting to their own failings through the very existence of these drastic price cuts.


Some commentators have in passing pointed to the continuing contraction in the market for superheroes and suggested, with what on occasion reads as being a degree of smugness, that these price cuts were inevitable, that they were in effect imposed by the market rather than by company fiat. But only a fool would say, or indeed imply, any such thing. After all, paying close attention to the market and responding to its transparently-obvious demands is actually a remarkably rare event in the entertainment business, as can be seen from the wearyingly common procession of collapsing institutions, from Hollywood studios to record companies and, quite obviously, to comic book publishers. For the truth is that the human beings in charge of huge swathes of our economy aren't often in the habit of even safeguarding their own long-term financial well-being, let alone that of the organisations they supposedly represent. In fact, in the most general of terms, as we've learned again to our cost in the past few years and as we're already starting to forget, again, folks learn to live on the side of Vesuvius and to build mansions on the San Andreas Fault, and as long as they feel they're somehow benefiting from being wherever they are, they'll keep living there as if the Big One will never arrive.

Or, if it does, as if somehow it'll carry off everyone else except they themselves.

For folks will run companies, and indeed entire industries, into the ground and never notice they're doing so, let alone the fact that they might do something more productive with what they control, in their own long-term interest as much as in everyone else's.


Power, status, wealth, stubbornness, stupidity and incompetence; these are among the qualities which determine the operation of large businesses in the marketplace far more than the standard orthodoxies of economics would still, even after 2007 and all that, have us believe. And for two large corporation such as DC and Marvel to effectively admit that they've been wrong for whatever reason and to whatever end, that they've in essence been destroying the very market they profit from, and that drastic action is necessary immediately in a bold attempt to rectify the desperate situation, speaks well of at least a few influential individuals within those organisations.

Because, make no bones about it, a comparatively small elite within both companies was making an exceptionally fine living out of their companies even as the market for their product collapsed and collapsed again, and even recent economic history tells us that such privileged individuals are unlikely to respond to the dire realities of their situation even when it becomes obvious to everyone else that the game is up, that the business is relatively threadbare, and the time for radical preventative surgery long gone.

So, well done, DC, and well done, Marvel.

Or, if corporate ego is still an issue, and I bet it is, because people are people and shouldn't be expected to be anything else;

Well done, Marvel, well done, DC.

For whoever came first, and whoever was brave enough to follow regardless of face, bloody well done.

3.

Yet trying to shore up, and even expand, the existing market for comic books in the USA, and of course elsewhere, is still only dealing with the symptom of decline rather than the cause of it. For the very simple truth is that comic books are no longer socially ubiquitous, and until they once again are, the whole industry will be caught trying to carve out and maintain niche markets rather than being a unquestioned part of everyday existence. Decades ago, comics were so much a part of the typical that they barely registered as existing in the public mind at all unless somebody over the age of around 12 committed the social violation of reading them in public. For they were so much a given of the metal landscape of society that few people even stopped to realise that they existed in their millions upon millions, just as it takes an effort of will to realise today that, for example, packets of crisps exist when they might not, or that stories have been bound between cheap paperback covers for the less affluent to enjoy.

After all, nobody needs Coca Cola or eye-liner, but many consider both such a part of their lives that they rarely bother to summon up the act of the will to notice, let alone question, that we consume such unnecessary products at all. And it's a rare individual that might notice a neighbour turning on a television and think "Oh, so they're a TV watcher, are they?", as if something rather strange and unnecessary, indulgent and ridiculous is going on.


But for a very very long time now, comic books have been the preoccupations of a string of minority audiences, despite that fact that in one form or another the language of comics is one which a huge number of people choose to experience in a wide variety of forms. But presenting survey data that argues, for example, that graphic novels are more commonly read than either Chick-Lit or Western novels ignores the fact the whole business of reading comics in any public form is still regarded in itself by most as a deviant endeavour worthy of note. (*1) And if comic books are ever truly going to become a product secure in the mass market, comics have got to become socially ubiquitous again. They have to be everywhere, and to be everywhere to such a degree that nobody notices that comic books, or graphic novels, or whatever, are being read in buses and boardrooms, barbers and bars, and this time, they have to be an everyday pursuit for adults as well as children, rather than, let's be honest, being a hobby that neither one nor the other follows to any significant degree.

The long-term ambition of this industry mustn't be to stimulate a small hardcore of readers into investing even more of their food and drink money in another few Batman and/or Wolverine comics. That's a stabilising gesture, an emergency procedure to carve out some brief breathing space while the real business gets engaged upon.

*1:-http://robot6.comicbookresources.com/2010/10/more-americans-read-graphic-novels-than-chick-lit-and-westerns-apparently/

4.

If the ultimate aim of the comic book industry ought to be, for the sake of argument and because I believe it so passionately that I fear my head might explode, to make their products ubiquitous, then the first step has to be to teach their potential consumers the language of actually reading comic books, for the working assumption of so many commentators is that everybody can read a comic, and would, with the proper encouragement and product, choose to do so, and of course that's nonsense. The sheer unfamiliarity of comic books as a product to a typical adult means that the effort of engaging with the unfamiliar by its very nature slashes the audience available to even the best product aimed at a mass market. (And, of course, I'm assuming that Marvel and DC, and indeed all comic book publishers, ultimately want to dominate the mass market rather than the peripheral ones they currently largely and perhaps Pyrrhicly control.) But beyond the alienating peculiarity of comics to most people, the language of them is so often difficult to read and enjoy for those not in the habit of doing so. In fact, even many of those who regularly read comics can find it hard to clearly follow and engage with the intent, if intent they can be said to have, of a great number of modern-day creators. In truth, even those of us who're in love with the medium and intimate with its traditions can become utterly lost within a few pages of this comic or that. Which means, of course, that to the strangeness of the habit of reading comics is added the challenges of trying to learn how to do so, all of which places a great deal of the adult readers of America and the UK outside of the capacities of companies and creators to reach them.

In short, the product is unfamiliar and the skills required to engage and enjoy it largely absent, and unusual habits which are difficult to master are never going to be an easy prospect for the entrepreneurial mind. And yet the current, and indeed near-permanent, state of crisis where establishing a mass market for comic books is concerned, points to the fact that the industry has to convince the majority that comics are so normal that they're invisible in their taken-for-grantedness, and that the consuming of comics is no more demanding than the playing of a computer game or, indeed, the reading of a book.


Given these facts and problems, therefore, I think it might be taken as a given that the only long-term solution will involve the targeting of children in a far more deliberate and intense fashion than the industry has proven willing to do so far. In essence, comic books need a Marshall Plan, a Manhatten Project, an eye-wateringly huge investment of money and talent turned to creating a substantial population of comic book reading, comic book consuming adults. The school curriculum, and the pre-school curriculum too, has to be invaded with products which inspire such a familiarity with the skills of consuming sequential story-telling that nobody knows they're doing so anymore because it's a natural to them as an MP3 or DVD. And such an educational initiative wouldn't be a token matter of picture books for the under-five or the production for a few English students of the odd and often poorly-designed comic book version of a Shakespeare play drawn by a creator who couldn't survive for a month in the modern-day comic day marketplace. Instead, we need a massive industry-wide endeavour to produce literally billions of text-books across the curriculum for all ages which engage school children in the business of comics, while, yes, serving the socially laudable aim of making education more effective and entertaining and making, in the longterm, shedloads of cash.

Why not? It's vital to keep the Superman and Spider-Man franchises going, but that shouldn't exclude the possibility of creating a socially ubiquitous product that is indeed part of most everyone's life. And, just in case this seems a rather venal proposition, let's remember that it's not as if comic books aren't a fantastic tool to deliver learning through, whether as real-world products or resources on the net, and that it's not as if the demand isn't there in eduation already for the industry to attend to, stimulate and profit from.

5.

But until the industry grasps the fact that the schools are the pimping ground for their product's long-term survival, and until we all attend to the creating of several generations of comic book readers rather than struggling to maintain small niches of hardcore customers, we must recognise and applaud any comic which carries the chance of penetrating the wider market and establishing the business of reading comic books among non-comic book readers.

And such a product is surely "Dr Who: The Only Good Dalek", a graphic novel featuring the UK's most popular television drama show, or at least the most popular beyond the mass ghettos of soap opera. Backed by the financial and marketing heft of BBC Books, this is an incredibly important product for our medium, and especially where the UK is concerned. It's 128 full-colour hardbacked pages in a new size-format released just in time for the tidal wave of X-Mas spending, and its success could encourage the creation of a whole new line of licensed BBC graphic novels, and hopefully copycat product too, which might carve out new demographics of consumers and establish a greater habit of, yes, simply reading comics.


It's a huge deal, "The Only Good Dalek", and I can see why it would require such a redactie of editors to shepherd it into the real world. For though this book will undoubtedly be a commercial success in itself, given the brand and the time of year, it's also an all-too rare opportunity to establish more than a small line of graphic novels. It's in reality something of a beachhead for a far more considerable and necessary operation, namely the carving out of that, yes, ubiquitous market for comic books in a world where they're still seen as, yes, odd, and stupid, and unnecessary.

Because so much of the chatter on the net, amongst professionals as well as fans, concerns certain genres of comics, or particular characters, and ambitions often seem limited to making sure that that which the hardcore adores stays alive for as long as the hardcore does. But without the language of comic books being a common one, and without the habit of buying them and experiencing them as objects, the very business of comics will continue to catastrophically decline.

And in such a situation, it could hardly hurt to have thousands upon thousands of Dr Who graphic novels, developed from scratch for the contemporary market, stacked in the book sections of Britain's supermarkets for the months leading up to Christmas, could it?

To be continued;



.
More about