Hiển thị các bài đăng có nhãn Fantastic Four. Hiển thị tất cả bài đăng
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"That's One More Crossed Off My Bucket List, Isn't It?":- Paul Cornell & Gail Simone's "Action Comics / Secret Six" Crossover (Part 4)

Người đăng: Unknown on Thứ Sáu, 4 tháng 3, 2011

And now; the conclusion ...

10.

Eventually, eventually, I realised that I couldn't trust myself to read comic books anymore. Oh, I'd consume them, and in greater and greater numbers, but I wasn't to be trusted to always actually read them. Some of it was the over-familiarity of so much of the material, and some of it a growing problem with how to make the most of 21st century storytelling. And some of it was the fact that graphic novels could be found stacked on the shelves of local libraries in previously unimaginable numbers. A surfeit of inexpensive entertainment is a fundamentally corrosive substance. It can eat right through a reader's powers of concentration, and complacency is a remarkably easy state of mind to succumb to.

   
The most effective strategy that I've ever found to keep this slothful-mindedness at bay is to make sure that I never allow myself to finish a comic book without being absolutely sure that I've learned something from the experience. It might be, for example, a trace of  the skills of how to show time slowing without resorting to cliche or ponderousness, as Mike Mignola so often succeeds in doing in "Hellboy", or a shimmer of how Charles M. Schulz presents a sequence of minor variations on the same four-panel gag sequence that relies on the reader's recognising a familiar pattern in order to just slightly subvert their expectations. Just remembering to take pleasure in looking for such skills helps keeps the inattentiveness of skimming at bay.

  
I have friends who can't listen to a piece of music without trying to nail down the notes of a guitar solo or a horn chart in their heads, and it seems to me that they're never idling through their lives in a world where music is so ubiquitous that it's often nothing much more than muzak to most of us. Even if they pick the chords wrong, well, they're still left with something of a new song of their own as a result, because they've not just consumed, they've collaborated,  they've conspired.

   
Part of what makes it so enjoyable to try to sing along with, if you will, writers such as Mr Cornell and Ms Simone is the fact that they have such an apparently clear and unpretentious command of structure, which helps we amateurs feel as if there are some aspects at least of their craft that can be to some degree identified and discussed. And yet, there's also what appears to be an irrepressible intent on the part of both writers to inform these seemingly transparent structures, and the superhero sub-genre too, with a host of stuff that the reader might not immediately expect to find there at all. It's smart and surreptitiously functional stuff - I love that word after 25 years of the necessary pedantry of academia and state schools - and there's a great deal of fun to be had in noting it and writing about it, and perhaps even thinking of how to emulate it.

  
In this, Ms Simone and Mr Cornell's work exemplifies why I do so enjoy writing about comic books. For I've absolutely no interest in creating pseudo-academic pieces which claim to proclaim to the world a fixed, quantifiable truth about how storytelling works, though I've no objection of any kind to those who do seek to do so. Rather, I simply enjoy thinking about both the discipline and the playfulness of effective and unpretentious storytelling, and I'm always invigorated by the belief that, while clearly told and accessible stories are the foundation stone of the superhero sub-genre, a great deal that's fun can be productively added to the brew too. And if I catch the wrong chords and end up whistling the wrong tune, as it were, I hope the reader will both forgive the fact of my mistake and the truth that I'll not regret it quite so shamefacedly as perhaps I ought to. Because the point of this writing about comics can be, I fear, a dreadfully dry affair, and sometimes I think that a great baroque folly of a piece is far more in keeping with the enthusiastic spirit of these comics than a very precise, very correct, very worthy, academic essay.

But then, to paraphrase Mandy Rice-Davies, I would say that, wouldn't I?

 
11.

"What Luthor Has Wrought" is in some ways a quite untypical tale of the Secret Six from Ms Simone. This is, of course, only to be expected, as she has a great deal to achieve in the last part of the crossover with Mr Cornell's "Action Comics" and only one issue and a parsimonious twenty pages to do it in. As such, the reader is faced with the first Secret Six story that I know of where some of the book's primary cast pass through the closing of a tale with barely an emotionally telling incident between them. Jeanette is largely invisible, for example, and both Catman and Deadshot are each limited to a single word-balloon's worth of telling talk. Compared to even the single-issue story told in "The Rabbit And The Grave" (*7), where, despite the relative lack of space, every member of the Six shown on-page bar, again, Jeanette, featured in at least a single sequence of character-informing panels, "Secret Six" # 29 stands as a rare example of Ms Simone focusing on a narrow range of her stars and supporting players.

  
Normally, it's a mark of Ms Simone's work on the Secret Six that most every character of even secondary importance is quite deliberately given their own specific arc of development which is referred to during the climax of her longer stories. And so there are, for example, 11 characters who get a closing, if not a resolving, moment in the last chapter of "Depths", 9 at the end of "Six Degrees Of Separation" and 10 in the final twenty pages of "Unhinged". Obviously, Ms Simone is loathe to allow a character to sit as a passenger in the narrative, both for the waste that such inattentiveness might cause, and, we might presume, because she's too especially fond of her cast to allow them drift without due care and attention being paid to their fates. And it's the skill by which Ms Simone packs her conclusions with a considerable number of individual stories all working to serve a greater narrative purpose without causing the climax to drag that both helps mark out her style and the degree of her achievement.

   
Yet it's notable how Ms Simone has adapted her typical practise to take advantage of the challenges and opportunities posed by the Action Comics/Secret Six crossover. Rather than attempting to deliver a diluted form of her normal approach, which would presumably have involved presenting exceptionally shallow little secondary plots and perhaps brief melodramatic excesses to give them any weight and meaning at all, her various super-villains in "What Luthor Has Wrought" are separated into clearly differentiated leads and spear-carriers. That's not to say that anyone beyond Luthor, the family Savage and Ragdoll are flat and uninteresting; the single panel's conversation at 4:5 that sets up the issue's closing revelation also tells us a great deal about Catman's parental demons too. But such moments are by necessity very brief and are intended to reflect the status quo rather than to further it.

  
So far, it could fairly be said, so obviously. But of course a writer faced with a demanding sequence of plot points and a limited amount of pages might decide to focus only upon the most important business before them. But perhaps what's most telling here is how Ms Simone chooses to compensate for her inability to present a typically crowded climax in which a host of characters are by design intensely involved. In the necessary absence of a broad range of simultaneously occurring and intensely-wired events, from grand punch-ups to cruel betrayals, Ms Simone loads the end of "What Luthor Has Wrought" with a simple, focused double climax; a grand punch-up and escape followed by the traumatic details associated with the origin of Scandal's Lamentation Blades, as we've of course discussed before. It's as if a mathematical equation that regulates storytelling has been referred to, determining that in the absence of a large number of arcs great and small, two significant and straight-forward story-closing events which deliver some considerable dramatic force should be put to use instead, one immediately after the other. And


so, Ms Simone has anchored her tale in the horror of the fate of Scandal's mother, one deeply affecting moment rather than the cumulative effect of a sequence of events. Without that closing recollection, which is actually quite unnecessary to the working out of the main plot even as it's so vital to lending some greater emotional weight to it, this whole issue would've felt somewhat light-weight and out-of-place in the Secret Six canon. It would have been something of an indulgence, an anomaly, an issue which existed solely for the undoubted pleasures offered by the chance to collaborate with other professionals. With it, a familiar measure of heavy-hearted character development and emotional intensity is delivered, meaning that "What Luthor Has Wrought" stands not just as a part of an enjoyable crossover, but also as an essential part of the book that the three-parter closes in.

  
Many writers across the years have relied upon the sparks generated by the simple fact of a story running across two quite separate and typically unconnected titles to justify the linking of one comic book with the other. And despite the fact that Luthor has played such a fundamental role in the Six's past, the very idea of grand old dame that is "Action Comics" holding hands with "Secret Six" is indeed something of a surprise and an event in itself. More so, there's a undeniable frission that's created by seeing two capable creators with such distinct styles working together, both for the fact of how effectively they might combine and for the manner in which the marks of their individual styles might remain. (Mr Cornell's mostly disreputable characters in Action Comics, for example, aren't always possessed of the greatest sense of humour, and they tend to unintentionally say

  
things that might make a reader laugh at them rather than with them. By contrast, most of the Six possess a self-conscious and highly individual sense of humour that's put to use for a variety of purposes, creating quite a different tone between the two books under normal conditions. We tend to laugh with the Six, but not the utterly self-obssesed Lex Luthor.) But the care invested in the construction, progression and conclusion of this crossover tells us that it's been designed to function as something more than just a rather interesting idea placed on the schedule as yet another event, although pleasing novelties can be a very fine thing in themselves. Instead, Mr Cornell and Ms Simone have made quite sure that the agenda of each of their individual titles is furthered even as the collaboration between the two titles is kept largely self-contained and, with the exception of a previously-mentioned reservation, internally self-consistent.

This is, within the context of a monthly medium which demands, and which has to demand, that work gets done fast and gets done well, a not-inconsiderable achievement. After all, far less discipline could have been applied and the endeavour still applauded.

*7:- Secret Six # 16

12.

I.

Finally, perhaps we might end with a look at an small aspect of Mr Cornell's work which probably only a blogger with no editor, advertisers, paying customers or, indeed, any kind of mass appeal at all could pay attention to, namely the way that Mr Cornell negotiates the transition between the use of "real-world historical time" and "comic-book continuity-time" in Action Comics # 895 and "Black Widow: Deadly Origin". It's no more than a minor detail of his craft, but it is, if I haven't entirely imagined it, a telling one, evidence of a degree of thoughtfulness and application that the unshowy surface of the work modestly and purposefully obscures.

II.

There is in both "Black Widow: Deadly Origin" and "Action Comics" # 895 a "moment where we go out of historical time and into (comic-book) time" (*8), as Mr Cornell told Marvel.Com when talking about the former book. "Hopefully it's a graceful movement", he stated, and so it is, in both books, but it's always a difficult one to pull off. A comic book scene underpinned in large part by historical events has a quite different meaning to one grounded in continuity, as we touched uponlast Thursday on this very subject.  In essence, and for all of the inevitability of historical revisionism, the basic facts of the events of our common past, and especially the past of living memory, are essentially and broadly fixed; John Lennon died on December 8th, 1980, and that, where the bald facts of the matter are concerned, is pretty much that.

 
The facts of superhero continuity are, however, far more likely to be not just subject to reinterpretation and partial revision, as history is, but to be utterly rewritten and even retconned entirely out of existence. The John Lennon of the DCU may suddenly be revealed to have never died in the first place, or to have never even been born, and such radical and often apparently random changes to a character's status may be many and never-changing and consistently fantastical. (The John Lennon of the MU, of course, actually was, from 1963 onwards, a Skrull!) Lennon the mystic, Lennon the mutant, Lennon the communist spy with a monkey's heart-valve; there is, in truth, no such thing as a "past" in comic-book continuity, although it's necessary that both creators and readers agree to believe that there is for most anything to actually get done.

 
What's more, "real" time has a sense of proportion and progression and solidity that comic book time doesn't. It's not just a question of whether specific events in the superhero worlds can be relied up to remain as they've been shown before, but also a matter of how all these ever-shifting moments relate to one another in sequence. The 50 years-worth of Marvel Comics since Fantastic Four #1, for example, have to be constantly shoveled into a span of continuity that rarely recognises more than a dozen years as having occurred between Reed Richard's first and tragic spaceflight and the apparent death of Johnny Storm. Even if another 5 or 6 years are added to that period, it still leaves that decade-and-a-half of comicbook years hopelessly saturated with events once the reader starts to wonder, playfully or anally, just what's happened and how it all relates to itself. But out here in the everyday world, a year can only ever incorporate the fixed sum of events which actually happened between January 1st and December 31st. As a consequence of these fundamental differences, making sense of our history involves quite different skills to those we use to cope with the joys and pitfalls of comic-book continuity.

   
This issue of time isn't necessarily anything of a weakness where the long-lived, massively complex superhero universes are concerned, though it's often talked of as if it were. A comic-book continuum's identity and value doesn't lie in a specific, fixed and closed canon of  fictional "facts". Instead, the DCU and the MU, amongst many others, are protean creative opportunities that can be constantly recast in inventive and entertaining ways to entice new generations and reflect changing social situations.

  
Yet by locking down comic-book events with reference to specific historical moments, the superhero text does take on a whole mass of other qualities, as we talked about before, a weight of other associations, a verisimilitude, a  sense that what we're looking at carries far more of permanence and of the real than a typical superhero scene does. And so, where it's possible to do so, a judicial use of the business of history to help buttress the "facts" of a superhero's existence can make the whole fantastical brew of the costumed crimefighter narrative all the more convincing and satisfying.

But in placing the "facts" of the real-world and of a comic-book reality together, two different ways of approaching a narrative are suddenly placed one against the other, one more definite if hardly fixed, one so fluid that it can barely be said to hang together at all without the connivance of the reader and their rather unique skills where making sense of continuity is concerned..

*8:- http://marvel.com/news/story/10148/tuesday_ga_paul_cornell

  
III.

Mr Cornell does love to inform his characters with a sense that time has passed for them just as it has for us, and that they too relate the rolling onwards of the years with reference to the events common to our world and theirs. At the same time, he's aware that too close a correspondence between character and the recent past will inevitably date the figure concerned as the years turn onwards; link a superhero with the events of a particular war, for example, and the audience will soon start to wonder why that super-person's not getting any older even as the key occurance they were involved in receedes further and further back in the historical record. For that reason, Mr Cornell tends to tie his character's more recent years to events in comic-book continuity, while those folks he writes about who've had a longer than average life, or who existed solely in the past, start to get linked more and more to a mostly recognisable parallel history to that of ours. And so the Skrull John Lennon is declared to have arrived on Marvel-Earth specifically during the Beatlemania of 1963, because that makes his biography all the more interesting, and ultimately tragic, while such never threatened to inconviently age him or any other character who needs to lastingly stay forever twenty-eight, or whatever.

  
The actual relationship that Mr Cornell's characters typically have with historical events is something of an extension of Stan Lee's decision in and around the early Sixties to have his superheroes just as concerned with their private affairs as they were with their heroic missions, if not more so. Just as you or I might find ourselves worrying on any particular day about the gas not being turned off or the house-keys going missing even as the world's great, and not so great, powers continue to point ICBMs at each other, so Peter Parker would be more concerned with Aunt May's medical bill than Electro's latest  scheme for robbing banks. And so, Mr Cornell's characters may be framed by the context of historical events both real and fictional, but they tend to be pursuing their own private agendas while doing so. Ivan in "Black Widow: Deadly Origins" may be caught in Stalingrad during an 1928 attack by "Imperialists", but his thoughts are of saving a friend's sister caught in a burning building. And when we're shown Vandal Savage on the planet Salvation in "Action Comics" # 895, he's far more concerned with getting Luthor to visit his blessed "pustules", matron, than he is with the matter of escaping off of an alien world and returning to Earth. Mr Cornell seems to be constantly using history as a way of locking down a character's existence in relation to comic book and/or real-world events, but he never forgets that history is usually something individuals pass through while focusing on their private affairs, rather than an overwhelming, individuality-erasing temporal fact which utterly defines everyone who experiences it in a similar fashion.

   
IV.

But there always does remain the problem of how to move a comic-book narrative from a recognisable past, with its relatively fixed and pseudo-historical timeline, into the ever-permanent and yet ever-changing last ten years or so of the superhero universes. In both "Black Widow: Deadly Origin" and "Action Comics" # 895, Mr Cornell creates a buffer between depictions of the past related to history and more contemporary comic-book happenings which occurred in the vague and ill-defined sequence of events referred to as "continuity". And so, as the tale of the Black Widow moves from the historical settings of the Kremlin and the Baikonur Cosmodrome of the early 1960s into the Marvel Universe of "several years ago", the transition is eased by inserting a plausible and yet previously unseen comic-book incident in between the real-world-referenced events of the past and the ever changing and yet oddly fixed matters of comic-book continuity. Once that half-way house of an unknown scene linked to the relatively distant past of the MU is negotiated,  the reader can move into a section of the narrative where history and its rules largely disappears and continuity, with all its strangeness and intricacies, can predominate.

   
Similarly, in "The Black Ring" part 6, events showing the past of Vandal Savage jump from a historically-based scene set in the Prague Spring of 1968 to a previously unseen mission to kill Aquaman set roughly ten or so years ago in comic-book time. There's no specific source for the particulars of any such murderous business in the continuity of the DCU, as far as I know, but once again we're being eased from one way of reading, that involves elements recognisable from our own past, to another, which involves fantastical matters which the likes of you or I will and, of course, never can experience. The key to this comfortable progression from one mode of thought to another is via a scene that is both continuity and not-continuity, that's both linked to the past and yet not fixed to any telling historical moment at all, namely a showdown between Vandal Savage and Aquaman which never happened, or rather, never happened until Action Comics # 895 showed us it had. And then, the transmission belt having been negotiated, Mr Cornell could then start to relate Vandal Savage's activities with reference to specific issues of the "Flash" and "Salvation Run", just as before he was grounding action in the context of particular years and events. One type of engaging with the text was gently replaced by another, and the story rolled on.

    
It might be observed that this technique works even better in Action Comics # 895 than it did in "Deadly Origins". The sudden appearance of Tony Stark and the unavoidable presence of all of the continuity baggage that comes with him was complicated enough in the Black Widow tale to cause a little judder in this reader's concentration. Stark and Natasha's adventuring and the information-heavy sequence that they were presented in made it too obvious that the reader was shifting from events defined in part by "when did this happen?" to those made sense of through the question "how does this fit with all the comic-book continuity that might be relevant here?" (This was especially so because the scene was cleverly referencing "Iron Man II" in several ways in addition to working within the context of events displayed across five decades of comic books.) It was, perhaps, just a little too dense a continuity-informed sequence to jump straight into after all of the historical moments which preceded it. But the scene of Vandal Savage and his daughter as they set out to kill the King Of The Seven Seas in Action Comics # 895 carried less baggage, involved less detail, and presented the shift from one mode of thinking to another in a way that was, accordingly, easier to make. Of course, in some key ways this is an invidious comparison; "Deadly Origin" was a book that was in significant part concerned to deal with the Widow's complex and contradictory back-story, whereas Vandal Savage's past in the Action Comics/Secret Six crossover was a far simpler affair, with all that needed to be shown being that which drove the plot of these three issues to their common conclusion. It was unavoidable that "Deadly Origin" would carry more of the challenges of continuity along with it, because that was much of its purpose. But, all the same, the more gentle of the two context-shifting scenes was the least disconcerting, and perhaps that might be worth the noting.

      
V.

The scene of a distressingly young Scandal Savage accompanying her father on the business of murdering Arthur Curry, standing as it does between history and continuity, serves a host of narrative functions while never seeming to be anything other than an entertaining glimpse into the elder Savage's past;
  1. as stated, it serves as the point at which we jump from "historical" to "comicbook" time, and it successfully eases us from the one to the other.
  2. it carefully and surreptitiously introduces us to the fact that Savage has been dominating and corrupting his daughter since her very earliest years, which of course foreshadows the revelation which will close the crossover in "Secret Six" # 29..
  3. it establishes how Savage is so obsessed with the prophecy that the mere glimpse of a Daily Planet headline declaring "New Luthor Outrage" is enough to drive the thought of an ongoing mission to kill a prominent Justice Leaguer quite out of his mind, which continues to set up how history has for him been one ageless moment of longing, despite all the grand and terrible events that have occurred around him as he's waited for Luthor.
  4. it creates a troubling sense of unfinished business, since the reader knows that Aquaman wasn't killed, and yet they don't know what happened.So much is happening in the background of all of these situations that Vandal Savage moves through, and yet not a single moment of closure is ever seen. This inevitably creates uncertainly and unease.
It's interesting to note that the manner in which Aquaman succeeded in avoiding being killed by the Savages is quite irrelevant to the story at hand, though in years past it would be a reference that would demand explaining away. Sometimes, the point of using continuity, or of rather creating a new event within continuity, is to produce anything but certainty and closure on the part of the reader.

  
13.

If the example above of the historio-continuity narrative bridge - of course I'm joking! - is a minor example of the craftsman's tool-kit, and of course it is, it's also one worthy of recognition and respect. Indeed, even if there's no such technique being used, even if I've imagined it all, it's a trick that I could now use. Humming along and getting the notes all, or even partially, wrong still produces a tune which wouldn't be there otherwise. (It'll probably be a vastly inferior and fearsomely unappealing tune, but never mind; it eludes us now, but that's no matter, tomorrow....) And, by a similar token, any speculation of how Ms Simone establishes the spine and climaxes of her tales does seem like a terribly futile thing, given that her work is so well constructed that there's a sense that a blogger might just as well try to describe why the curve of an apple is so appealing; it just is, so why bother?

   
But part of me thinks - I do hope it's not an entirely vainglorious part - that these specific techniques, these hardwon and downright clever ways of telling stories, obvious and discrete, individual and common-store, are often those which are most likely to pass without notice or comment, and it's often the case that such narrative skills are completely forgotten as the years roll on. Indeed, I wonder if there's ever been a popular form that forgets to remember the detail of its own craft as the superhero sub-genre too often does. (Why, for example, does so much of Will Eisner's work from the Forties look as if it's some future destination of the comic book's evolution rather than an example of craft from sixty years ago? Why is so much that might be taken from Alex Toth's work on perspective and placement and shadow being so inexplicably ignored? Why do we so rarely use even the opportunities granted by Jack Kirby's story-closing tripartite panel structure anymore? ) It's not that I can add to any kind of historical record, and I don't aspire to do so. That's for the people who know, and especially for the folks who can do.Yet, it's hard not to want to respectfully notice some shadow of what's being achieved, even if inaccuracy and over-worthiness seems to be the inevitable outcome. The tiny details of a fantastically entertaining magic trick are always worth the noting, or, at least, the attempt to note, even as the performance of the trick itself is the ultimate point of the exercise.

But these details. They are a pleasure in themselves.

     
Oh, well. Fail harder next time! Thanks for popping in, in the inexplicable event that any tolerant eyes are passing over these words here :) Splendid best wishes are sincerly evoked at this far end of the net in return for your patience, and I wish you an appropriately heartening measure of Sticking Together! too.

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"What Does Your Crime Require?":- Paul Cornell & Gail Simone's "Action Comics / Secret Six" Crossover (Part 3)

Người đăng: Unknown on Thứ Năm, 24 tháng 2, 2011

7.

There's a great deal that I might add in this part of our chat about the recent crossover between "Action Comics" and "Secret Six" on the matter of how both Ms Simone and Mr Cornell add depth and detail to their recognisably modern-era, fast-moving scripts. And having been a teacher for almost twenty years, I certainly do find difficult not to fill up these pieces with every potentially relevant grain of information I can, as if some imaginary student might suffer an exam catastrophe because I haven't made my notes as comprehensive as possible. But that's a particularly bad habit here, since I'm not approaching a subject I know relatively well, such as that relevant to a specific exam syllabus, but rather using the opportunity of writing a blog to try to gleam some small measure of insight into the business of how thoroughly entertaining comic books are created. What's more, I do have to constantly remind myself that I've discussed a great deal of the information that's relevant to matter at hand elsewhere. For if we're talking of how Mr Cornell and Ms Simone succeed in crafting comics which use a great many of the more contemporary narrative tools while ensuring that their books are far more than


three minute reads, then that's something that's already been repeatedly touched upon in pieces on this blog for much of the past year. And so, for example, we've already talked about how Ms Simone might have politically informed her work, as when we were recently discussing "Welcome To Tranquility", and of how Mr Cornell might have done the same, while engaging last year with his short story "Secret Identity" and his work on Captain Britain and MI:13. To repeat such points would at best be redundant and, at worst, apparently obsequious, duplicating often admiring statements long ago expressed in what would most probably read as an act of utter Uriah Heepism.  So,  if I fail to once again mention, for example, any detail of how Ms Simone so deftly uses continuity to make her books more substantial and entertaining in that which I've written below, it isn't because I've somehow come to the conclusion that her most recent work lacks any such quality, but rather because I've written at length on the subject before, and especially in connection with her use of the characters of Catman and Deadshot.

But the matter of how Mr Cornell uses continuity, or rather, how he uses history, whether from the real or a host of imaginary worlds, isn't something that I've had the chance to talk about previously, and so that's the topic that I'd like to concentrate upon for the remainder of today's piece.

 8.

"Intertextuality" is an ugly if useful word that gets all-too casually and imprecisely banded around in academia, and I doubt I'd ever have come across the term if I hadn't found myself struggling to deliver a few lessons of Media Studies a week for some three years in the late Nineties. For anyone who's never come across this brute of a mark-earner before, it's used in its broadest sense to refer to the way that creators use other people's work to add meaning to their own. For decades, the writers and artists of superhero books have tended to put to use the contents of other comics to achieve this, mirroring other creator's work, adapting other creator's plots, and generally relying on the ever-proliferating mass of continuity, of a common and narrow store of comicbook memories, to encourage the audience to perceive complexity and value in what's tended to be rather familiar fare.


It's quite unavoidable, of course, that such a process should occur in any genre and in any medium, and it's often an incredibly productive business. But when a genre such as that of these marvellously absurd superheroes gets into a longstanding habit of constantly referencing itself and relatively little else, it runs the risk of becoming creatively inbred and functionally deformed, if not ultimately sterile. A thirtieth Galactus story in which he threatens to gobble up the Earth again, which constantly draws off the content of the preceding twenty-nine epics? Yet another grimy, cynical twilight of the superheroes tale, re-using the same familiar mashed-up tenth generation "homages" of Watchman and Dark Knight, produced with the expectation that it'll feel apocalyptically important because those seminal works did? Comic books informed solely by even the best of their tradition don't become more powerful, of course, but far weaker, endlessly rolling out less and less distinct uncreative photo-copies of the surface rather than the soul of the past's great work.


But Mr Cornell is self-evidently part of the ranks of those writers who not only want to broaden the inspirational gene-pool of the genre, but who can't help themselves in doing so. There's something endlessly cheering about his utter unwillingness to consider producing thin, self-referencing fare which exists in sterile isolation from all that verdant stuff that's there for the shaping in the world outside of the Big Two's un-mainstream. And just as we can note his deliberate intent to master the modern-era form of scripting from his work on the first issue of "Wisdom" onwards, we can also follow his enthusiasm for using a mass of material from beyond the world of costumed crime-fighters to add something distinctive and invigorating to the mix. At its most explicit, as in "Fantastic Four; True Story", where the reader is presented with a host of characters often casually stigmatised with the utterly defeating label of "classic literature", Cornell simply refuses to suppress his conviction that the books he's referring to are self-evidantly exceptionally good fun


In "Black Widow: Deadly Origin", for example, we find allusions to, and scenes inspired by the narrative conventions of, 007, Bourne and Mission Impossible. ("I'm going to have my collected James Bond themes on all the time while writing it." he told CBR in 2009.) But at the same time, we're also presented in the same book with cameos of Logan, Bucky Barnes, and The Red Guardian matched with specific moments in the history of the USSR and its empire. And this is one of the aspects of Mr Cornell's writing that's most interesting and important where this genre is concerned, in that Mr Cornell's not in any way snotty or snobbish or dismissive about the characters and the continuity of the fictional universes he's working in. He's not trying to suggest that the superhero as it's often been presented isn't a beguiling and magical thing, but he is unable to consider resisting his belief that so is just about every other type of story too. And regardless of whether these extra layers of story are recognised or not, they mark out Mr Cornell's books as notably different, creating in them individual and distinct textures which add to their character and appeal.

 9.

There's a love of history, and a willingness to enjoy at the very, very least a touch of historical research, in Mr Cornell that first became overwhelmingly obvious to me, or so it seemed, when I was reading his "Black Widow: Deadly Origin". In the first chapter of that book, there's a two-panel appearance by Joseph Vissarionovich Stalin, which in itself is unremarkable, except that's he's portrayed in a way that, to my knowledge, is unique within the pages of any superhero comic book. Instead of the usual taciturn, faintly oriental and frankly sinister stereotype, here we're given, for all the scene's brevity, a figure recognisable from modern popular scholarship. For it is only in recent years that we've become familiarised with the face that Stalin could and so often did present to those around him. A psychopath who could be a warmly intimate and, despite decades of Western preconceptions, an astonishingly gregarious, apparently good-humoured man, Stalin rose to supreme power with a measure of charm as well as through the application of an abnormally ruthless and scheming character . The laughing, wandering Stalin of "Deadly Origin" was so spot on, and so untypical in the context of comic books, that I immediately started to pay even more attention to the unshowy historical background of the tale, as well as reaching for my copy of Montefiore's "Court Of The Red Tsar", which, if I was compelled to, I'd wager is a text that's not unknown to Mr Cornell.


This process of both buttressing and enriching his work with these other real-world narratives can be seen in "Action Comics" # 895 too. Sometimes, it's nothing more playful than the use of an appropriate historical name that might sound to us like that of a bronze-age supervillain - Spearhavoc (*4) - or that chosen for a city - Sacristi - that is itself a French swearword adapted from a religious ritual, a suitably ironic title for a profane conurbation masking a somewhat transcendental and hidden reality.(*5) At other moments it's the use of unspecified but clearly historical events to serve as a backdrop for Vandal Savage's centuries old obsession with prophecy; can that be Rousseau at 895:4:2, and surely that must be the Prague Spring two panels later? And all of this material is used to inspire the reader to ask themselves one absolutely pertinent question; what does it do to even an immortal man to be that obsessed for that long and with no good reason beyond prophecy to be so?  

*4:- There was, for example, the splendidly named Bishop Spearhavoc, who served as Edward The Confessor's goldsmith, as a swift Googling will reveal.
*5:- Or so I'm told. French, let alone the etymology of French swear words, is not comfortable territory for me in any way at all.


Regularly grounding action in references to historical events which, for all that they needn't be identified or understood in order to enjoy the story, lends comic-book events a real-world flavour which is as much a relief as it is a pleasure, I'm sure, to many a reader. I'm far, far from being even vaguely competent in Bohemian/Czechoslovakian history, and so there are a series of possible references in "Action Comics" 895 which escape me and leave me cheerfully grasping at vaguely-informed guesses. (Is that the thirty years war at 895:4:1? Is that a reference to the brief revolts of 1848 a few frames onwards?) But the point is no more that the reader is driven to an obsessional search for information by "The Black Ring" part 6 than it is that Mr Cornell is seeking to spread the gospel of Central European studies. What matters is that the real world and the fictional one are shown intersecting, given the latter a greater sense of depth while expressing a joy at how all these various actual and fictional narratives can be both playfully and serious-mindedly referred one to the other.


Of course, Mr Cornell's desire to use history as content and flavour rather than as an aspect of ostentatious self-regard can lead to a tiny measure of frustration in the reader who'd quite like to know a little more. What did happen in Bohemia in 1358 that inspired Mr Cornell to set a scene there, and is the character with a lupine quality and dark black eyes at the fore of that splash page anything other than an unlucky everyday citizen? (Could the events be connected to the Black Death, since even Savage's language has been affected by that specific horror; where the Black Lantern energy was referred to as "things" in the scene set around 1000 in # 894, by 1358 he's referring to its globes as "pustules"?) Similarly, in "Black Widow; Dark Origin", shouldn't the attack on Stalingrad in 1928 by "imperialists" actually have occurred in 1918 in Volgograd, when the White Russians occupied the city? (*6)


But these kind of trivial questions aren't important, and that's especially true in a comicbook universe where we just don't know what might have occurred in the USSR of Marvel's 1928. What's important is that the text is alive with aspects of depth and enthusiasm, which can, if the reader wants, inspire them to ask a few questions more than they might otherwise have felt moved to consider. The appeal and the value of these books by Mr Cornell is no more founded solely or even substantially in history than many of Ms Simone's comics are made fascinating by her evident love of the geography and culture of nations far beyond America's borders and nothing else. But all that extra care, and curiosity, and, yes, excitement, about how stories might do more while working in an effective and efficient way surely doesn't hurt a comic book's achievement either.

*6:- But then, I could have easily mis-read or misunderstood that page of BW:DO or missed out by not having read previous chapters of "The Black Ring" while waiting for the trade. This isn't a question of getting the references right, as if these comics were nothing but a game of spot-the-connections , but of rather being inspired to read each comic as if it were more than a quick surface-dash from set-up to throw-down.


Oh, dear; to be continued. I must stop saying I'm going to write a particular number of entries on any subject when I invariably over-run. There's one last piece on this topic already written, although not checked, to go up next, and that'll be put up soon.  My apologies for any confusion, and my best wishes too for a splendid time to anyone who's kindly persevered with this page for at least long enough to reach these closing words.

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Ringing In The New Year With Seventies Marvel

Người đăng: Unknown on Thứ Sáu, 31 tháng 12, 2010

In which the blogger briefly interrupts our look at Mr Bendis's "The Avengers" to ponder the New Year in the company of the Marvel superheroes of a rather different world;


1.

I don't recall ever having had an enjoyable New Year's Eve before I met the Splendid Wife. Even then, it took me a good while to realise that I could leave my well-honed angst behind for a few hours at the end of each December and, rather shockingly, simply enjoy myself.

It's not that I now approach the end of the year with any excessive measure of optimism, but I don't assume that catastrophe will inevitably follow disaster anymore. After thirteen years of consistently undisastrous New Years, I feel pretty confident that folks will gather pleasantly around a bonfire, spirits will be imbibed, laughter will be heard, the peels of Big Ben conveyed through the crackling analogue speakers of someone's far-off car stereo, and the world will generally continue to turn as it generally always does.


Now I can look at the likes of these representations of an incredibly depressed Fantastic Four, by the unexpected and quite enchanting artistic team of Ramona Fradon and Joe Sinnot in collaboration with scripter Gerry Conway, and feel sorry for the characters and wish them better fortune, rather than thinking how they're expressing my own particular lack of the season's greetings and goodwill. (FF 133, 1973) At least at this moment in my life, for fate is something that I refuse to believe in and which I'm reluctant to tempt, I'm far more likely to be associating with the celebrating citizenry than the poor disconsolate superheroes.

Yet it might be said that the Marvel Comics of the early to mid Seventies were often peculiarly mournful. Over the years since Stan, Steve and Jack had reinvented the superhero genre in the early Sixties, comic books had evolved to a state where it often seemed as if the only break in the constant misery of a crimefighter's existence was the regular appearance of absolute despair to break up all that ongoing unhappiness. At the time, being a rather gloomy young man, I took the presence of so much woe in my beloved comics to reflect what I thought was the undeniable unhappiness of a world characterised by homework, incompetent struggles to talk to girls, and a family kind enough to buy me a record player and yet unfair enough to object to my playing it at excessive volume in the small hours of the morning.

"Did I listen to pop music because I was miserable? Or was I miserable because I listened to pop music?" asks the narrator of Nick Hornby's "High Fidelity", and it's a question that might be asked of those wonderful and yet often utterly forlorn superhero books of the long-lost Seventies. Was it possible that these stories of super-powered characters in skin-tight costumes fighting criminals local and inter-galactic weren't actually realistic, that they weren't always entirely literal, accurate and productive guides as to how to live a worthwhile life?


2.

In so many ways, there's just no time for this New Year's lark any more, beyond a brief pause to trigger the vague sense of belonging that accompanies a group of friends and neighbours joining hands and trying to remember those words to "Auld Lang Syne" which aren't "Auld Lang Syne". For there really does come a time when every day's a new year's day, because every day seems rather more perilously closer to being the last one of all. Eventually, there's just not the time to worry about change and opportunity over the coming 365 days, because the demands of the next 24 hours are immediate and precious enough. This is not a bad thing, and it's certainly not a matter for self-pity. Quite the opposite, in fact. Days matter so much now that they're too rare and valuable to wish away thinking about which worthy resolution to carry into January 1st, and perhaps even for an hour or two beyond that. Change is, as the Byrds once sang, now. Write that book, finish that novel, try to write one decent sentence on the blog, help the Splendid Wife with her birthday party arrangements, loose weight, study more of the work of Dudley D Watkins, save money, deep breath, go!


There's no trusting to the future of course, the knowledge of which is, again, no bad thing. Today's all there is, so make the very best of it, is a truism which was undoubtedly delivered time and time again in Seventies Marvel comics, but I never noticed it for the tragically lovelorn heroes struggling to get a break from a cruel and ungrateful world. And Carpe Diem is as obvious a point as it is of profound importance, of course, but it so easily escapes the impressionable and regrettably stupid young mind trying to focus on the really important matters of who would make a more splendid girlfriend - Jean Grey or Gwen Stacey? - or who's stronger, Thor or the Hulk?

Yet one careful look at Kyle Richmond's trusting and indeed rather guileless face as it shone out from the splash page from 1975's Giant Size Defenders # 4 might have encouraged me to consider just a trace element of the matter of fate's transitory and often cruel progression. Now I study Nighthawk's brief moment of celebrity happiness and I want to grab him by the shoulder and ask him why he expects any such bountiful good fortune to last, especially in the Marvel Universe? For as one of Marvel's most irredeemable losers celebrates his own fine luck, terrible things are lurking just one more page and seven panels away, though, as is too often the way with these things, it'll be Kyle Richmond's lovely and endearingly-caring partner Trish Starr who'll be maimed by the experience and Nighthawk who'll be left to try to nobly learn from her suffering.

Still, perhaps there's evidence in "Too Cold A Night For Dying" that a new year can bring with it quite unexpected riches in the form of the exquisite art by Don Heck and Vince Colletta, surely the two least-well thought-of artists at Marvel Comics during that period. And yet, despite expectations, their work here is often exceptionally fine, complimenting as it does an untypically melodramatic and yet characteristically individual tale by Steve Gerber. From the sterling clarity of their splash page's composition, to the shiversome evocation of a freezing winter's night in New York City, to the daft, I can't-believe-I'm-so-lucky smile on Kyle's face, to the detail of the reporter's macs and sideburns, it's a piece of art that I'd be more than proud to own. Staring at that splash page was one of the first moments that I can recall realising that I knew nothing about comic book art, and that my prejudices were exactly that: I'd expected a train-wreck when I'd bought the book and seen who'd produced the artwork, but how wrong was I? I still barely do know anything about art, of course, but I've managed to retain the knowledge that a team of Don Keck and Vince Colletta could catch the spirit of romance and tragedy and the chill of mid-winter like few others before or since in the superhero genre.

3.

I'm not wanting to sound at all like the patron Scrooge of New Years. I'm not meaning to intimate that good things never happen, that all hopes will be dashed, and that grand emotions and longterm ambitions are a waste of time. Of course not. There's more to life than stoicism, admirable discipline that it is, and pessimism is a corrosive business at the best of times. And it's with something of a pleasurable palpitation of an adolescent heartbeat that I note how the panels posted above and below from The Amazing Spider-Man #143, by Gerry Conway and Ross Andru, can still make me feel as if anything were possible, as if tomorrow might see world peace achieved and lottery tickets redeemable for very large amounts of life-transforming cash indeed.

Ah, was there any adolescent British boy who read Marvel Comics in the Seventies and didn't ache to be in some way Peter Parker, with his down-at-heel pad in NYC, with his life which always, for all of its tragedy, seemed downright exciting and profoundly romantic? And I've never read a superhero book which dealt with the unexpected blossoming of love in as restrained and touching a fashion as here, where Mr Conway and Mr Andru utterly convinced me that if I could just get to JFK airport in a snowstorm, a beautiful woman might discover that she loved me. It's a book that I'm determined to return to and discuss in a little greater detail at some time in the future, for I'm convinced that the Conway/Andru team produced the very finest run on Spider-Man after that of the Lee/Ditko years. But for the moment, and in the spirit of the day, I will say that the awkwardness of Peter and Mary-Jane here as their relationship tips from friendship into something far more challenging is captured with a skill that's so restrained and to an effect that's so touching that it never fails to make me feel as if in some way a part of my own life is being described on the page. After all, we've all been caught in that breathless moment when things are said in a unplanned and irrevocable fashion, when impossible success suddenly appears and it seems as if it were obvious to anyone but a fool that this was where a fortunate life was always headed.


And there's that New York snow again, and JFK International Airport in the evening light, and the sense of unexpected romance rooted in the most recognisably mundane of circumstances. It's still all so moving for me that I think I'll choose to believe, for awhile, that Peter and Mary-Jane's romance still hangs in the balance as it's shown here, with Mr Parker staring down on a world of possibilities while MJ wanders through an empty airport dwarfed not just by the concrete architecture and the night-time, but by her awareness of what might be happening to her and May Parker's son.

May all our New Year Eves find us similarly pulling away from whatever was the worst of the past, and facing the prospect of the very good things which might yet happen to us, though, of course, unlike Peter Parker in ASM # 143, may we all avoid the immediate comeuppance of a French supervillain dropping a house on our head.

For just awhile, anyway.


A splendid New Year's Eve is wished to one and all, and my fondest wish is for anybody who stumbles upon these words to have the privilege of "sticking together!" tonight.


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I Know Nothing

Người đăng: Unknown on Thứ Năm, 2 tháng 9, 2010

1.

I don't know why, but I do still want to do it. Though it's just about the very last thing that anybody needs, I keep wishing that I wrote a weekly review column about the latest comic book releases.

Nothing too epic, of course. A few thousand words at most. I'd grab two or three comics from the racks when they're fresh out of those Diamond boxes and then, of an evening, take a few hours and a couple of hundred words and puzzle some sense out for myself from all of what's happening this week.

Not exactly "First thought, best thought.", but as close to the principle of spontaneity as I'm ever likely to get.

It sounds like fun, if your definition of "fun" can stretch to the idea of writing a weekly comic book review column.

2.

(a) I didn't drive all those miles to "Abstract Sprocket", Norwich's own very fine comic shop, because I was thinking of writing some reviews.
(b) The Earth orbits around the sun.

One of the above is incorrect. Can you tell which one it is?

3.

I thought I was doing quite well in keeping up with things. But leafing through after-the-fact collected editions bound together months beyond their initial publication, and reading them in isolation from the monthly competition faced by each individual issue in the peace of our quiet front room, says nothing about the frenzied evolutionary pond-fight that a wall of new comics constitutes. The it's-all-over-now trade paperback no more gives the sense of the throat-slicing and grappling for position that's each week's new comics than the distant roar of a crowd at Lord's explains the nature of the drama of a last-day Ashes Test.

There's so many superhero books and they're all shouting at one another at the same time as they're shouting at their prospective readers.

"Me! Me! I've got the end of the world! I've got it twice! Superheroes are dying by the dozen in me!"

Muscles, costumes, grimace and pose!

I paid for a handful of what I was kindly assured were last week's bestsellers and tried not to stagger as I trod the seven steps to outside, where the sunlit summer street felt as relaxing on the eyes as a pitch black bedroom to the badly hungovered.

4.

Safe at home, I took the "Fantastic Four" 582, Avengers 4, and Batman 702, and, laying each a safe distance from the obviously combustible others, set out to discover how I might review them in the unlikely event of a column being what I really wanted to do.

It was, shall I say, something of an intense experience.

Time travel! Time travel within time travel! Multiple character incarnations! Alternative realities and mass continuity implants! More time travel! Iron Man stabbing Iron Man! Dr Doom killing Reed Richard's dad to save Reed Richard's dad! Batman shooting himself in the head, falling through time, and becoming an amnesiac wall-painting caveman! Techno-babble, a reference to a Bill Mantlo Marvel Team-Up, and a permanent sense of intense foreboding only interrupted by the arrival of absolute disaster!

So much intensity, and so little of pacing and quiet, and I'm struggling to breathe let alone comprehend what's going on. How confused, for example, could that "Batman" possibly leave me, how little beyond the fact of continuity shenanigans in "Fantastic Four" could I grasp? Where were the reversals of mood and the second and third plot strands in "Avengers"?

Martian Tripods, dead Gods and endless reality revisions! Same as it ever was, but exceedingly and excessively and explicitly more so! All the time, even more, and shouting too!

5.

In the winter of 1977, my imposing and surreptitiously benevolent art teacher Mr Brettingham took me aside and asked me, "What is this Punk Rock, Smith?".

I didn't have the common sense to be flattered that he'd chosen to ask me, but I was immodest enough to pontificate about faux-nihilism and the charge of extreme volume to him.

Mr Brettingham, I realise now, had probably reached the point where the speed of cultural change had exceeded his will to engage with it. His curiosity could now be sated by 5 minutes of Bill Grundy fighting with the Sex Pistols on the TV and the idiot babbling of a half-wit art student.

Yet he'd undoubtedly been something of a radical in his day, and he still carried the telling if subtle markers of a determination not to entirely compromise with bourgeois sensibilities. His white hair, for example, revealed the faint tint of blue and scarlet dye when illuminated from behind by the sun. He obviously had another life, and, beyond the odd and regrettable schoolboy gags cracked way behind his back, I think many of us rather respected him for that.

But the noise, and the fuss, of what he called "popular" music was certainly not invigorating or informing to him beyond a passing curiosity, and he felt no need to maintain the mental sprint necessary to stay in front of the endless "one damn thing after another".

6.

I'd quite lost track of how comics have for a very long time existed simultaneously in two quite distinct forms in the market-place. On the one hand, of course, they're the contents of the to-be-considered-at-leisure collections, and on the other, they're the atomised individual issues that live or die for one key week every month in what's literally mortal combat with their fellows on the comic book shop's shelves.

Scream too quietly, kill too sedately, explode too few full moons and there's 60 other books and more screaming louder, killing more intensely, and exploding entire galaxies with all the full-in-your-face-with-a-cape intensity that their creators can distill in their backstreet comic-book-crack laboratories.

Everybody knows this, of course, and I did too. But I wasn't conscious of it.

I was thinking of comics as literature, which of course they are, to a greater or lesser degree, but I was missing that fact that they're also and equally these ever-evolving weapons of economic warfare in a constantly-shrinking and strangely specialised market-place.

Look out! Incoming!

7.

It's as if we bought Hollywood blockbuster films by the five-minute segment, and consumed them according to how intensely attention-grabbing and lid-retractingly spectacular each of those five minutes were.

And if that were so, and even more so than the movies' excesses of today, those films would be nothing but 9-D glasses, blinding and gory combat, and constant if improbable sex. There wouldn't even be those slim seconds-long moments of breath-gathering contemplation that punctuate that scene of giant brawling robots from this one anymore.

Full-on, all the time, for all of your life.

8.

But I do want to understand each one damn thing and the another that follows. And no matter how fond of the memory of my old art teacher I am, I can't relish the prospect of my collaring some whippersnapper and asking of him; "This metatextual predominance within the modern superhero epic; do you not find it somewhat repetitive and alienating?"

9.

I. It is of course quite impossible to fully recall the shock of the new, but I wanted to try. I thought that if I could show myself that even the very best of the comic books of the past, oh, 25 years were similarly careless of the casual reader's needs and saturated in their own form of spectacularism, then I'd know that the problem was mine and not that of today's monthly market-leaders. For if I was willing to put up with confusion and indulgence in the likes of "Sandman", "Watchmen" and even "Kingdom Come", then I surely ought to be open to doing so with "Avengers" # 4 and "Batman" # 702?

And I even did my best to fix the argument by beginning with "Brief Lives", one of those stretches of "Sandman" which I'd skipped lazily through when it was published and never returned to since. I picked chapter 7 to read again, of which I could recall not a single panel, and of which I presumed that the progression of the plot would've long overtaken Mr Gaiman's desire to constantly recap events for new readers. (I assumed that chapter 7 of a very long story is probably well past the point where a writer believes that new readers are likely to appear and need to be accommodated.)

Of course, "Sandman" wasn't ever a superhero book, so I wasn't comparing like with like, but it did carry with it a famously complex and self-referential narrative, and it would surely prove, I thought to myself, as confusing as first reading as anything today. And if Neil Gaiman can be knocked for obscurity and indulgence, then today's books in a far more popularist genre could hardly be blamed for doing so either.


II. But I was quite wrong. The script for Sandman 47 may have been primarily concerned with furthering a very long story, but it was so carefully and skillfully constructed that it functioned both a stand-alone episode and as a chapter for a then-coming collected edition. Within the first few pages, following a teaser involving a splendidly scornful talking dog, the prospective new reader has been provided with all the necessary details of who's who, what they want and how they intend to get it. And it's all achieved without info-dumps, but through subtly informing dialogue masked by engaging characterisation.

Nor is that one single chapter of a very long story concerned with, or padded out by, spectacle. There are no gratuitous and story-slowing full-page spreads, not even of the Sandman looking moody with a stormy sky behind him and a billowing cloak rendered with great fetishistic detail. Lesser creators than Mr Gaiman and Ms Thompson might have turned Destiny's garden into a moody two-page indulgence, for example, but here it's shown only as an informing backdrop to the action. And the "action" itself isn't any constant blur of movement and threats, but the product of skillfully placed enigmas and endearing personalities placed in conflict with themselves if not each other.

This was, as millions might have told me, a comic book which could and did serve perfectly as both stand-alone comic book and as a perfectly-integrated chapter of a collected edition.

10.

But the Sandman isn't a superhero comic, and, no doubt it's unfair to not compare like with like. And so I reached for Mark Waid and Alex Ross's "Kingdom Come", an acknowledged milestone of the genre and one unlikely, one would presume, to be so very different from its kin on the shelves today.

And there's certainly aspects of "Kingdom Come" which seem of a kind with many of the superhero stories of 2010. It's a unremittingly, though purposefully, grim and glum tale, with little attempt to vary the emotional tone from scene to scene. And there's no escaping from the fact that much of the book's appeal lies in those great obsessional and lingering shots of familiar-but-stranged-up superheroes and stage-sets, such as the super-villain gulag, the full page shot of which adds nothing to the content of the story or the progression of the plot which a single-panel establishing shot couldn't.

But the story itself is quite superbly transparent. I'd be shocked if even an ill-meaning reader determined to be confused by it could generate any bafflement at all. The script is scrupulously careful to make sure that every single scene is explained in terms of itself as well as related not just to the tale's wider plot, but to its themes too. And if the device of using old Norman McCay as an omnipresent narrator can grate at times with portentous dialogue and the repetition of his despair and frustration, he's an endearing character in himself. Indeed, the tale itself makes perfect sense despite its own complexity and the challenges of distraction posed by the marvelously dense and continuity-obsessed artwork.

11.

And there's no confusion at all for even the neophyte reader where the penultimate book of "Watchmen" is concerned either. Just as with Mr Gaiman, Mr Moore spends his first few pages delivering the key information for any latecomers to "Watchman" with a kind diligence. "Who are these folks, in and out of the snow?", "Where are they?" and "What are their goals?" are all precisely nailed in just three pages. Indeed, from the perspective of a shocking can-it-really-be-twenty-five years after the tale's publication, what's remarkable is not the much-discussed complexity of the story, but rather how carefully the story's been deliberately structured to leave no reader behind. (A long-future generation possessing nothing but chapter 11 could quite effectively re-create the bones of previous issues from Veidt's speeches alone.) And if the few disconcerting panels of "The Black Freighter" placed later in the tale might puzzle a completely new reader, then everything else is so well-explained and so well-worked that "Watchmen" can almost read more like a textbook discussion of how to construct a comic book than, in places, a comic book itself. It certainly does seem to utterly demolish the argument that complex stories can't be recapped in elegant and productive ways without recourse to the oh-too-familiar flashback or the gratuitous info-dump.

Neither does "Watchmen" bear any sign of the collapse of the superhero narrative into a sequence of pin-ups, poses and grand stage-sets. Where spectacle does enter the tale, it's absolutely subservient to the plot, as in the scenes acted out in Veidt's Antarctic lair, where every aspect of design and execution tells us more about the story rather than slowing it for a money-shot or two. (The painting of Alexander cutting the Gordian Knot, for example, may seem at first to be telling us of Adrian's opulence, but it's swiftly obvious that it's been lightly buried in the sub-text to also warn us of some drastic and destructive action approaching.)

In fact, there's something shocking on this reading about how little relation today's frontline mainstream books bear to "Watchman". Hailed by nearly all and sundry as the masterpiece of the superhero genre, there's actually a clearer line of descent from Lee and Kirby's work than there is from the more recent "Watchmen" of Moore and Gibbons. Of course, Lee and Kirby wrote and drew a good deal more comics books, but even so, wouldn't we expect such a constantly-proclaimed classic as "Watchman" to have lent more of its form and content to the very genre it appeared to define, and in doing so, once fleetingly seemed to threaten to extinguish?

12.

So, at least where those three much admired comic book milestones are concerned, the past is very different from today when the issues of clarity and visual self-indulgence are concerned. My hypothesis, so unethically designed to give me encouragement to engage with the new, by establishing that it's no more challenging than the past, is patently refuted. For good or ill, the long years since the publication of "Watchmen" have seen a regrettable transformation in attitudes to comprehensibility and artistic discipline where the single issues of longer story-arcs are concerned.

Or at least, that might be what's happened. But perhaps, for example, other chapters of "Sandman" might find Mr Gaiman and his co-conspirators gratifying themselves in great crescendos of wasteful and shallow pages. I simply don't recall. And perhaps every week's new deliveries don't bring with them a tsunami of paint-blisteringly lurid superhero epics. (*3) I couldn't swear one way or another. And maybe I'll re-read this week's comics again after a day's breathing space and find they're not so challenging after all.

But I can't say, because I don't know. Yet.

All of which might, by accident and certainly not design, be one way of answering my own question right at the beginning of this blog, though you have my word that no such easy symmetry was imagined before I started writing this. Perhaps the point of a regular review column is that it wouldn't give a blogger time to be reflective, to fall back into well-considered paradigms in order to explain the inconsistencies of this and the mysteries of that. In fact, perhaps reviews might not be a good way of grappling with each fresh wave of new books and making sense of them at all. Instead, a review might be a good way of reminding the blogger even more forcibly that he knows nothing, and that he needs to think alot harder and dig alot deeper before opening his mouth or engaging his typing finger.


*3:- I've certainly reviewed quieter comics by Mr Bendis, and more comprehensible ones by Mr Morrison, and you can find those mostly favourable reviews in the archive.

I have no idea why it seemed a good thing to post a piece about how I failed to make sense of the very things I started out trying to make sense of. But in the end, it felt like a healthy thing to do, to post a blog where the blogger owns up to hitting several brick walls and failing to come to any kind of conclusion. I hope it was worth your while, and to those who did and those who didn't persevere, a personal and warm "huzzah!" is echoing out from the Splendid Wife's Central Command Bunker at this very moment.

Next, and soon; the conclusion to the Crisis/Onslaught/Ultimatum piece!


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